Click within the green square to spawn a ball. Press s to spawn a platform at your mouse's location. Click on platforms to delete them
Just something I've been messing around with - I got an idea in my head and had to get it out somehow, so I made this. It doesn't work exactly how I'd like it to, but it's getting there. My aim was to make a physics simulator that was easy to tweak by just changing things like the coefficient of restitution or direction of a surface, and have all of the heavy-lifting done using maths.