Please note this demo was not thoroughly polished. I will launch a test version after the reworks. CONTROLS: Movement: WAD or Arrow Keys Reach Level 3 to unlock: Space to run for a short period of time! Exit: Hold the down arrow key This game was made to recreate the concept of my version of flood escape but with more complexity in programming to make it better and more polished. I did intend to add lore but later discovered lore destroys the creative level design and the platforming style so I kept it as just a game made for fun. The character is named Light of Blue. This is NOT an auto-runner, in fact, it is more like an timed-runner game or a speed runner's game because this requires you to be FAST and RESPONSIVE and the flood is quite hard to avoid sometimes. It takes trial and error. CHANGELOG: BEFORE THE RELEASE OF THE DEMO: V.0.4.2 Added Turning Platforms. Added Level 5. V.0.4.1 Press the G key to restart the game after game over. Added Autojump after holding up and not holding right or left keys. V.0.4 Flood speed is adjusted and speed is controllable. Added runtime so the player has a limited time to run before running out of breath. Added sound for switching between running and walking. V.0.3 The flood has been added. Added game over! V.0.2 Added next level! New levels to check out at every end. Added running. V.0.1 Made the map and player designs and added adjustments.
The original game is here: https://scratch.mit.edu/projects/684174966/ Inspired by Flood Escape 1 & 2 on Roblox. Thanks @griffpatch for the Pen Pop-Effects on Youtube! Thanks to @ShiftClickLearn for the number counter. Thanks, @BenjaminWins11 for the platformer sprites. All other code and OST is done by me!