Press space for shader options. Use left and right arrow keys or drag with the mouse to rotate the scene.
Inspired by my long-ago attempts at sprite stacking, I am developing a new version that uses customizable shaders for a fancier render. I think this makes it look a *lot* better than before. I also updated my 3D Pagoda scene project: (https://scratch.mit.edu/projects/124105872/) to use a variant of this shader. 4/11/2023 - v1.0: After isolating the Scratch bug that was causing errors in the previous version of this project, I recreated the bugged variables, and now the variable sliders work fine. I also added a shadow effect. 4/7/2023 - v0.1: I tried to add sliders to adjust the specular and diffuse light intensity and direction, but Scratch glitched out and decided that the concept of clone-specific variables no longer existed. (I will report this bug tomorrow.)