Enter to enable/disable developer mode ~~~~~~~~~~~~~Solar System Simulator~~~~~~~~~~~~~ - WASD or IJKL to move camera - Scroll or arrow keys to zoom ~~~~~~~~~~~~~~Fireworks Simulator~~~~~~~~~~~~~~ - Space to launch - Sliders to change environmental factors ~~~~~~~~~~~~~Ball Physics Simulator~~~~~~~~~~~~~ - Space to make a new ball - Drag the sliders to change gravity, friction, etc. - 0 to show/hide variables for - To see more of the Clone Data list, simply scroll normally (only in dev mode) Explanations of variables: Gravity: the speed at which the balls fall Friction: the amount the ball slows down (the lower it is, the faster the ball stops) Bounce force: the amount of power the ball gets after touching the ground Bounce dampening: the amount of energy the ball loses after touching the ground
TurboWarp: https://turbowarp.org/833343713?hqpen&clones=Infinity Please feel free to request more features/simulations or other settings :) ~~~~~~~~~~~~~~~~~~~~~Stats~~~~~~~~~~~~~~~~~~~~ 1 sprite (see inside if you don't believe me >:) 3 simulations 2 explanations 1195 blocks 202 assets 30 variables 2 lists 9 custom blocks 199 costumes This is a project for a school (Gr7) assignment. We were told to make a project that explained a mathematical or scientific concept. The projectile motion is University-level, so don't feel bad if you don't get it :) Projectile motion formulas: (used in fireworks, modified in ball) https://pressbooks.bccampus.ca/universityphysicssandbox/chapter/projectile-motion/ Physics formula sheets: https://www.concepts-of-physics.com/pdf/physics-formulas.pdf https://sciencenotes.org/wp-content/uploads/2019/01/PhysicsFormulas.pdf