Hai so I made a thing :D ---[FEATURES]--- • simple character data structure • two-way combat • enemy aggro (attack whoever attacks them most) • defense stat (magic math) • fleeing (character exits battle) • defending (restore 10% health) • overheal (don't go over 200% though) • simple UI • goofy animations ---[PLANS]--- • items (various helpful things) • status effects (poison and such) • character portraits • win/lose screens