Destiny, but the pixels are actually aligned and also it's small Basically a test of the zoom functionality of the game For better experience, play here: https://forkphorus.github.io/?webgl#834870848 PRESS PAUSE [P] TO GENERATE SAVE CODE ════Controls════ Arrow Keys: Move [Space]: Jump [X]: Attack [Z]: Start Running [Space] : Confirm [P]: Pause
════Known Bugs════ - framerate drops on lower end devices - People seem to not know where to run-jump and where to pounce - climbing on the bottom corner of a tile may not make you climb up ════To Implement════ - inventory, menus, and other characters - dig tile animation - Entity system - colorblind claws - Better Claw Data ════Credits════ griffpatch - Tile Stamp System, base game jpuff - Characters and Original Game Snowystar32 - Characters -Holly_Star- - Characters ShadySqueek - Characters ════Changelog════ 4/13/23 - added menu scaling 4/12/23 - added zoom functionality 4/6/23 - changed saving inventory, enabled sliding after hyperpounce, added save code headers 4/5/23 - Implemented saving the inventory 4/2/23 - started working on inventory system 3/30/23 - changed save code to implement custom claw orders 3/29/23 - modified how pause works, added title screen 3/28/23 - minor map modifications 3/27/23 - player stops more after selecting a claw, added save code on pause screen, adjustments to ice claw challenge, claw attack bug fix (swiping the 2nd claw always had the effects of grip claw) 3/26/23 - implemented new claw swapping system, old one is still accessible under ..CLAW SELECT - CLASSIC = 1, map edits 3/24/23 - Preparations for future level code updates 3/23/23 - Added a frame counter that loops to 360 3/22/23 - Variable Reorganization, clearing out unused ones, slight optimization in tilemap renderer 3/21/23 added: - hard route in room 6 fixed: - player action being turn during wall grip - climb animation not being reset while wall gripping Also took away all upgrades from the player Also increased hyperpounce particles' transparency 3/20/23 - updated hyperpounce particles, gave player all upgrades for testing 3/19/23 - updated hyperpounce particles 3/18/23 - custom screen size, hyperpounce particles 3/16/23 - Optimized Particle Engine, username locked editor mode Before 3/16/23 - Added Crouch - Added Pounce - Added Grip Claw - Added Attack - Added Dig Claw - Added Swappable Claws - Added Item Obtained Message - Added HP/LE bar - Added Hyperpounce - Added Frost Claw - Added Slide - Added Health - Added Death