Drag the colored dots onto the cards. Fill a card with the correct number dots of that color in order to "score" it. You only have a limited amount of time. See how many you can do! --- Alright, I admit, this one wasn't made in 20 minutes. I knew I wouldn't be done by then, so I repeated the timer when it ended. Alas, I'm still calling this part 3 in the collection because it was made in a pretty short amount of time. Maybe I should call these something different? Tell me below. See the previous one: https://scratch.mit.edu/projects/761128732/ -- Notes -- I was really trying to do something interesting here with the idea of collections: You have certain quantities of certain stuff in your "inventory" at the bottom, and I wanted something useful to happen when you drag that stuff to different places. I don't think this idea worked as well at least how I implemented it--I couldn't really think up an answer to "what" I wanted the player to do quick enough and what the constraints are, so I just came up with sorting them on a time limit. It's a bit lackluster, and also the player can just focus on one of the slots and ignore the rest. I'd count this as not a success both for disobeying the time limit and not being a great game, but a good learning experience nonetheless!