Use arrow keys to move, Hold enter to sprint, dodge enemies and survive for 200 seconds to win. 25+ enemies 5 endings to obtain 200212028520036356112050100
Update log: (From Newest to Oldest) -Added new endings! -Added eye, smile, and Bug. Made it much easier with new HP sprites, and a lot more heals. -Nerfs to Target, Laser, and Mortar. Colored Score. Fixed some sprites. Changed a bunch of names. -RESHARED, Added Enemy list, Thumbnail, Better Ending Screens, Recreated the Enemy List (Look down), Renamed EdgeLord (Used to be Wall) Player2 (Enemy), Renamed a few sprites, added a sprite pack. -Made it easier with 5 hp instead of one, Added HP Glorbs and Health Glorb, added IF The enemies: Red Blue Heavy DJ Yellow Progressive (Gray) Static Static's screen (Up next screen) White Teleport (Purple) Dash (Cyan with a black circle) Glide (Red Triangle) Ghost (Dark Red) Launcher (Blueish with a Darker Blue Rectangle) Launcher's Bullets Tank (Like a Big Green Launcher) Magnet (Half Red Half Blue) Rainbow Mortar (Black Launcher) Black Hole Laser (Redish Circle Shooting Lasers) EdgeLord-1 (Black and Covers Edge) ⌉ Same EdgeLord-2 (Black in the Middle) ⌋ Enemy Heal (Green With White +) Player2 (Blue with a ...) Bullets (Bullets) Target (Red and white) eye (Unknown) ⌉ smile (Unknown) | New! Text (Usually #0) Bug (Green dot) ⌋ Glorbs: FORMAT: Name Use Look Player IF (Replaces Player When Hit) (Blinking Player) (0, 0) (Defines 0x 0y) (No Costume) ? (?) (Black With A ?) Wait (Removes IF) (No Costume) Warn (Warns Player of Mortar Attacks) (Red !) HP (Shows HP) (Red Orbs at The Bottom) (Can Change) Anvel (Ending) (Ending Screen) ] NEW! Other: Sprite Pack Score TN Credit: @--Patrixx-- for an cool engine