go to turbowarp to make textures: https://turbowarp.org/717757742/fullscreen buttons: make mode: - blocks: opens your blocks so you can change your block - page: opens your pages so you can add and choose your page play mode: - page: opens your pages so you can SEE, not change (touch the next page and previous page blocks to change) what page you are on other: - play/make: click the green play button to go to play mode, it will turn into a yellow make button, use that to go to make mode - save: use to get a save code for your course - load: use to load a save code - fly mode: use to toggle fly mode make mode controls: 1. arrow keys or wasd to move the placer (the 1 block that's in good quality) 2. space to place the selected block 3. click the block button to change your block 4. to delete a block, change to the blue square and place it where you would like to delete a block play mode: 1. arrow keys or wasd to move the cat 2. space or up arrow key or w to jump 3. collect coins to get more coins 4. hit ? blocks to get multiple coins 5. don't hit spikes 6. don't fall 7. touch next page blocks to go to your next page 8. touch the flag to win! please note you can not move the cat in make mode, and you can not move the placer or even see it in play mode share your save codes: https://scratch.mit.edu/discuss/topic/621600/ (the comment area does not work)
thanks to @Flint-L for the music "white peaks" I got the coin sound effect from pixabay: https://pixabay.com/sound-effects/search/coin/ go to turbowarp to make textures: https://turbowarp.org/717757742/fullscreen update log: v1 - release: released the game v2 - limits' fixes: fixed a glitch: when you go to the flag costume and go to the bottom of the screen, it gets too low, messing up where the placing happens completely v3 - coins and jumping: coin collecting effect added, fixed the jumping v4 - defaults: added default course v5 - animations and thumbnails: made flag spin when you win, thumbnail now works properly V6 - checkpoints (yay): added the checkpoint flag, fixed ANOTHER jumping glitch (it's very glitchy apparently) V7 - more choices: fixed a checkpoint flag glitch, made it so you can choose what you start with, and made a flying mode button V8 - pages and fixes: this has so many features I'm just going to list them 1. fixed a glitch with the thing that makes the start not changeable 2. fixed a glitch: when you loaded something via the load broadcast, it would leave stamps under the clone-made blocks 3. added pages!!!! (pages are something that makes you able to build without a limit, but the screen still doesn't move) This part took me most of the time making for this update here is how long I took (using %, not exact time): 1: 10% 2: 3% 3: the rest% (87%) v9 - on and off: added on/off blocks, that's it v10 - looks and books (no books here): made the thumbnail match the most recent update, added names to the updates, and changed the color of the on/off block v11 - mods & textures (part 1/4, adding a settings button): added a menu v12 - mods & textures (part 2/4, getting ready): made all blocks clones, removed limits for everything but flags, and that's it v12.5 - mods & textures (part 2.5/4, textures beta): when I made the blocks clones, they were broken (I didn't test it), so I fixed that, I also made textures work on blocks, but when coins are collected, the texture doesn't disappear, and when block states change (such as checkpoint going red, or on/off block changing, from on to off), it uses the 1st state (like an on/off that's off, uses the texture for the block that is on), and this is for the drawing you draw over it, not the default texture, and the texture is not on animations, and does not appear on the placer, or in the blocks menu, and grass texture is not on starting platform. 3/4/2023: sorry I haven't been working on this, there was a problem i couldn't fix, but I have an idea now this project has exactly 2,791 blocks so far