Made in 25 minutes Arrow keys! Don't touch dark red! Collect the keys to unlock the goal! (Every one second, the reds change--light red is not dangerous) This one is ridiculously hard--sorry! See the previous one: https://scratch.mit.edu/projects/835900052/ -- Notes -- I like the core mechanic of this one—that you can't stop moving, and you have to make tight movements to reach the goal. Even though this is just a Game Made Quickly, I think I could have made the difficulty on this one easier for it to be more fun. In a full game, maybe this would be one of the later levels! I also wanted to experiment with cycles for this one (cycles meaning repeated periods of change in the game's environment over time.) I think this is fine, but it feels like a secondary mechanic here (the primary mechanic being the movement itself, especially since all the walls are already dangerous. I could have therefore spent more time focusing on that primary mechanic, and it could have been a better game.