Made in 25 minutes Click and hold to charge. Release to shoot towards your mouse. Avoid enemies unless you're going fast enough (charge > 7). See the previous one: https://scratch.mit.edu/projects/836272246/ -- Notes -- I really like the game feel on this one! There is a lot of tension and release that I think works really well. It was also easy enough to make that I had time to put in sound effects, which of course adds to the feel. In terms of game essence, this one also works really well. Great strength (having a high charge) can only be achieved by having a large period of vulnerability (staying in one place). There's also skill in knowing when to put your mouse down again, since doing so stops you completely which may be a great boon or the cause of your demise. To top it off, I had absolutely 0 idea of what I was making today before I turned the timer on. Pretty good deal!