UPDATE (I'm Back)! See "I'm Back!... kinda." https://scratch.mit.edu/projects/938540604/ Hello, this is an informational project for Cringemaker Studios, Gamingbro9's Public Archive, and just my projects in general. (Read this first, Notes is just a continuation) Current Events: I'm moving on from Scratch to pursue something more, because I'm tired of scratch. Since im moving away from scratch, I'm resharing all my unshared projects, and they are being added to my studio "Gamingbro9's Public Archive", this is the full statement as seen in Little Obby Block 2: "I'm not going to continue Little Obby Block 3, I have many other responsibilities and passions outside of scratch to pursue, and I can't for the life of me stick to a big project like this on a game engine that 6th grade me used in 2018. I will now slowly, but surely be learning a different game engine, maybe Unity, Unreal? Who knows. What about Obby Block? All of my published scratch projects will stay that way until the day scratch dies (hopefully never, I was making a joke), and I will still be periodically on scratch, knowing myself I may come back and make a small project or so, who knows? I don't. Obby Block will continue to live, my first REAL project (in Unity or Unreal) will be an Obby Block game, so stay tuned for that... if you like waiting 100 years! This may be unfortunate for 1 or 2 of you, but I felt unmotivated on scratch because my projects I put heart into (Like this one) never see the light of the eyes of more than 0.1 people, more frustratingly, my most popular project is a simulator I put little-to-no effort into! I'm tired of this site, and I want to move on, I apologize." So there, that explains the ridiculous amount of shared projects in the span of 10 minutes lol. This is really the most important stuff, but more info about me and my studios and games can be found below. Gamingbro9's Public Archive: As stated earlier, my projects that are reuploaded (Labeled "(UNSHARED)") will be added to this studio, nothing else, ever. The studio with my original definitive projects is Cringemaker Studios (see below). Here's the link: https://scratch.mit.edu/studios/33214380 CringeMaker Studios: This is the studio with my most finished and definitive experiences... mostly. My friend co-owns this studio by the way, he is Gavthesly. Here is where you can find Little Obby Block series, Terraria But Bad series, among others, including Gavthesly's projects. Here is where you'll find my projects that were shared even before my quitting. Please check it out here: Little Obby Block: Ahh, my Golden Child. The Little Obby Block series, or duology, is a collection of 2 (mainline) Platformers with you taking control of a little red square, who you only know as Obby Block, going on an adventure, eventually beyond familiarity. It's a fun little series with a sweet and simple story involving Ice Creams and Mischiefs. Obby Block 1 was made in 2018, and involves Obby Block going out to collect Ice Cream for his mother on mother's day. Obby Block 2 was made 2022 and continues a little after the story, and involves Obby Block stumbling on an accidental adventure, with his Brother, Brother Block, confronting him because his Ice Cream was stolen, by the little block himself. Little Obby Block 1 is fun and all, but Little Obby Block 2 is my largest project so far, and I put my heart and soul into it, so I highly recommend you check that out... but you should also play the first. Find both here: 1 - 2 - Little Obby Block 3: (Disclaimer: This project is not coming, if it does, it's unfinished as a result from me quitting). Expanding upon the "Current Events", Little Obby Block 3 was going to be my most ambitious project yet, THEN I was going to quit scratch, but first let me tell you what it was going to be. Little Obby Block 3 involves Obby Block & Brother Block washing up on a remote island named Mango Cove Island, and Obby Block needed to find Brother Block, who washed up on the opposite end much earlier. Brother Block is trapped on top of the central mountain, and Obby Block needs to traverse the island for Mangoes, to regain his strength, and various keys to progress. Obby Block at this point has learned new moves, including Sliding, Wall Jumping, Wall Sliding, and more (was to be added), but as a result of the crash, he is hungry... really hungry. At first, he has none of those abilities, he can't even jump! But he later traverses to find fresh Mangoes, which help him regain his strength. Little Obby Block 3 was going well in terms of development, but personal stuff came up, and I never found a good time to sit down and develop the game. I can't spread the development, I need to work on it continuously for prolonged amounts of time, that's just the way I am. [I RAN OUT OF ROOM, SEE NOTES AND CREDITS]
[This is a continuation of Instructions.] LOB3 Continued: As a result, I kept forgetting where I left off, which just built up over time, and I could never continue it. Now, I've pulled the plug, cut the wire, flipping killed it. Eventually, I'll publish the project at it's current state, so stay tuned for that. This project will not be continued, so sorry about that. Terraria But Bad: Terraria But Bad is a series of Terraria Boss Battles, but Bad! They mostly have their own moves, but the boss itself is obviously inspired from Terraria. Find Empress of Light, Eye of Cthulhu, and Skeletron in Cringemaker Studios. TLDR: I'm Moving on from scratch, and am uploading my unshared projects (Labeled "(UNSHARED)") to Gamingbro9's Public Archive studio [ https://scratch.mit.edu/studios/33214380 ]. Find my definitive and previously shared projects including Little Obby Block and Terraria But Bad in Cringemaker Studios [ https://scratch.mit.edu/studios/5068748 ]. Little Obby Block is my golden child, it's a duology of platformers, they good, go play, now. Little Obby Block 3 is no more. Terraria But Bad is a collection of Terraria Bosses (Empress of Light, Skeletron, and Eye of Cthulhu) remade in scratch, go play. Obviously, for more than just cave-man language on these topics, read the rest of the info you dingus.