Right/Left (move): a & d or arrows Up (jump/drop through platforms): w & s or arrows Mouse recommended (head looks towards mouse pointer) Go through the three levels. Each one more challenging than the last. Try to reach the end and touch the flagpole with the least number of tries. You have three lives, use them wisely.
Daily log: April 18 - Designing player April 19 - Player movement / animation April 20 - Learning tile scrolling April 21 - Learning player / camera movement in tile scrolling April 22 - Learning about level encoder and decoder - Adding levels and an editor - Designing new background April 23 - Creating levels maps - Adding level encoder and decoder April 24 - Adding more tiles to background - Creating drop-through platforms April 25 - creating each level code - Adding lives limit April 26 - Finishing touches Credit to Mario Toupakaris (best friend) for costume design and help with background design. Credit to Griffpatch (Famous scratcher/creator of very helpful youtube videos) for teaching me all about tile scrolling/platformer games.