Here's a pathtracer I made. A pathtracer is a kind of raytracer but more realistic and with more features. This can be really long so you better use turbowarp: https://turbowarp.org/839012270 What variables do: -samples: the number of sample you want (higher samples = better image) -antialiasing: smoothes the edges of the objects -depth: times the light can bounce (higher depth = better image) -volumetricLighting: for bloom and god rays (you should keep it at 0 as it's really slow
@alltrue for a lot of help and for the demo-scene @spinningcube for some help too -this blog: https://blog.demofox.org/2020/06/06/casual-shadertoy-path-tracing-2-image-improvement-and-glossy-reflections/ -Raytracing in one weekend (it's a book you can find on google) #ray #madness