THE BINDING OF ISAAC: Newborn (Beta) im not updating this mess anymore soooooo :p Make sure you check out my other game: https://scratch.mit.edu/projects/655225080 Controls: W,A,S,D To Move Arrows to Shoot Space for Active Item (When available+Item Held) UPDATE LOG: V1.1: Fixed music and added TBOI (Original) sounds V1.1: Added Active Item (Spin to Win) V1.2: Added Eye Drops (More range and faster fire speed) V1.3: Added Visual Effects to Items (When equipped) V1.3: Added Item Use Visual for Active Item When Used V1.3: Added A Voice When Item Picked Up V1.3: Added Soul Hearts V1.4: Added Run Music (Diptera Sonata) V1.4: Removed wall movement (No longer collision) V1.4: Added Old watch (Improves damage by +1 every 30 seconds) V1.5: Added Something "Special" at Room 10 V1.5: Added Collision to walls again and fixed bug (Sadly No slide because I'm dumb, unlike the real game they do great, the "Slippery movement" I use is bad and complicated so I'm dumb and I didn't know how to fix bug before) V1.5: Added Boss Music V1.6: Added Burning Basement (Also Song was added & sadly no new bosses or enemy) V1.7: Added more health to bosses per floor V1.7: Updated Art and colors V1.7: Added Bombs V1.7.5: Added Rocks you can explode for fun V1.7.5: Added spiders V1.7.5: (Finally) Added difficulty spike to each floor V1.7.5: when the floors are not finished or in WIP the project ends right then and there, meaning you technically beat the game! V1.8: Added Cellar and theme V1.8: Added Isaac's last will (death note) Added Premium for players that comment and when I reply "Thank You" You become a Member V1.8.1: Added Body (Not Finished) V1.95: ADDED SLIDING WOOOOOO!!!! and removed rocks for the win win (loss rock barriers = Slide movement!) V1.95: Changed the menu to a decent repensentation of the original and got it to work. (Alpha Testing) V.1.95: Added Trites on Floor 2-??? Past update log: V.1.9 removed premium