5 waves have been made. Buying turrets: click and hold a turret then move it to the place you want it to be in to buy it if you can afford it (cannot be placed on roads). Then, the turret will point towards the mouse pointer until you left click to pick its angle (turrets do not track, they shoot in your desired direction). Time is frozen while you place a turret. Changing turret directions: hover the placed turret and press space to pause time and choose a direction for the turret the same way you do when you buy it. Deleting turrets: hover a turret and press f to delete a turret and get a full refund. Shop items: Normal turret: shoots once every second, deals 1 damage. Costs $20. Laser turret: shoots once very 3 seconds, deals 2 damage, lasts 4 seconds, has lower range. Costs $100. Rapid fire turret: shoots once every 0.3 seconds, deals 1 damage. Lower range. Costs $50. Zombies: (Damage to base = zombie's hp when they get to the base). Normal zombie: 2 HP. No specialties. $3 kill reward. Buff zombie: 4 HP. No specialties. $5 kill reward. Weak boss zombie: 12 HP. No specialties. $40 kill reward.
Feel free to advertise! (but a follow would be appreciated :D) Press the play button on the top right to start a wave. DISCLAIMER: This game is in early development stages, not much content is included in this version. Update logs: (Version 0.3 alpha) 4/28/23: -added wave 5. -added weak boss zombie that appears in wave 5. -added commander that gives you information about the next wave. -added rapid fire turret. -increased laser turret cost. (Version 0.2 alpha) 4/23/23: -added 2 waves. -added buff zombie. -added laser turret. (Version 0.1 alpha) 4/22/23: -release. #games #zombies #towerdefense