CONTROLS Arrow Keys ~ Move ~ WASD Space ~ Throw -> Throw on Enemy ~ Kill Enemy Touch Pikmin ~ Re-Add To Squad Pikmin = 1: In Party Pikmin = 0.5: Idle Pikmin = 0: Dead STORY During a fierce battle with the Emperor Bulblax, Captain Olimar loses his entire squad of Pikmin... ...except for one Red, one Yellow, and one Blue Pikmin. With these Final 3 Pikmin, can Captain Olimar find and defeat the Emperor Bulblax preventing access to the Onion? Or will they, er, expire while trying to do so? GAMEPLAY: Missions: Tackle missions with your Final 3 Pikmin and defeat the enemy (or enemies) in each mission to unlock the next one! If you don't feel like you're ready to do the next mission, you can always redo other missions with no cost whatsoever! (Except maybe a lost Pikmin if you're not careful) Enemies: When you start the mission, you'll be put in an arena against an enemy or two that you need to kill. However, most enemies have different mechanics, (such as always spawning in a different location, chucking rocks at you, having a tide come in, etc.), so stay on your toes! Strategy: If you haven't played too much Pikmin before, then you might not know what these guys do. If that's true, you're in luck, because this game is designed for you to be able to retry it over and over. The best strategy if you don't like trial and error is to learn how the enemy works and any hazards from the environment that might pose a risk to your Pikmin. (Such as waves, for example) Replayability: Eventually, you'll defeat the Emperor Bulblax guarding the Onions, and save the Pikmin from extinction! However, which Pikmin types you save could alter the future... Soundtrack: MISSION SELECT: https://onlinesequencer.net/4121986 BATTLEGROUNDS: https://onlinesequencer.net/4121992 FINAL BOSS*: https://onlinesequencer.net/4121464 *Remix of: The Lineman (Mermaidman & Barnacleboy Theme) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ NOTE: Apparently my description is becoming too long so either an update log will be added or I will start deleting earlier updates, because I have 76 characters left that I can use in the description before the description is apparently "Too long"
NOTE: Although the main game is finished, it is still in development (because I want to add a couple more features to it first). Just know that updates will now be added way less often. - tyclev ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ UPDATE LIST: This list goes from newest to oldest (top to bottom). Now, what's new here? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VERSION 1.1.0 (Don't stop the Bop) 8 - 11 - 2024 - Added The Final 3 Pikmin's Official Soundtrack - Added Mission Select - Added Battlegrounds - Added Final Boss (The Lineman Remix) * This is the base soundtrack, but more's coming soon! =========================================== VERSION 1.0.0 (Back to the Beginning) 7 - 29 - 2024 - Added the Final Boss - Added code to Olimar and the Pikmin sprites - Added some code to the background *Sorry! Summer has been so busy and I just haven't had time to finish this! But now, the game is complete! =========================================== BETA 7.0.0 (Fake Gold) 5 - 22 - 2024 - Added Gildemandwee Fight - Added some code to the Pikmin sprites - Changed order of fights; (Including tutorial) GMW is now the 8th fight, and AO is the 9th fight ~ "What's this? I think I see an awfully familiar cave..." =========================================== BETA 6.0.0 (Crustacean Frustration) 5 - 7 - 2024 - Added Aristocrab Offspring fight - Fixed a bug where all enemies would make the Pikmin values -1 when they killed a Pikmin - Fixed bug where Joustmite could give you a game over just by killing one Pikmin, even if you had 2 more Pikmin left - Added ears, eyes, hair, and a nose to Olimar =========================================== BETA 5.0.0 (Skuttering & Chucking) 5 - 3 - 2024 - Added Skutterchuck fight - Yet AGAIN changed the order of fights because I want there to be a difficulty curve; SC (including the tutorial) is now the 5th fight, MS is now 6th, and DSL is 7th - Made it so you could see how many enemies you defeated - Changed the backdrop of the tutorial fight to look more like Olimar and the 3 Pikmin crashed there =========================================== BETA 4.0.0 (Skittering One at a Time) 4 - 29 - 2024 - Added Desiccated Skitter Leaf fight - (Truly this time) Fixed that bug back from BETA 2.0.0 where one Pikmin could attack 2 Sheargrubs at once - This made the fight a lot tougher/strategic, so I changed the order of fights - Made the Pikmin variables on the bottom of the screen a bit easier to understand =========================================== BETA 3.0.0 (Tusks & Hogs) 4 - 25 - 2024 - Added Tusked Blowhog fight - Made mission icons a bit more transparent - Game now supports WASD (& arrow key) controls =========================================== BETA 2.0.0 (Ribbits & Pikmin) 4 - 22 - 2024 - Added Yellow Wollyhop fight - Fixed a bug where idle Pikmin were basically invincible - Fixed a bug where only one Sheargrub could be attacked - The fight was still doable, but only because of a now- fixed bug where Pikmin could attack 2 enemies at once - Added some animation before the tutorial fight - Cleaned up some redundant code, such as mission thumbnails checking if a mission started twice =========================================== BETA 1.2.0 (Big Nosy Noses) 4 - 18 - 2024 - Fixed some visual errors with the Pikmin - Fixed the Yellow and Blue Pikmin having noses, which they do not actually have in the Pikmin games. - Fixed the 50% larger size of the Pikmin on the Emperor Bulblax's tongue in the Intro Scene - Slightly tweaked how the Emperor Bulblax's tongue looks in the Intro Scene =========================================== BETA 1.1.0 (Buggy Sheargrubs) 4 - 16 - 2024 - Fixed the buggy mess that was the Sheargrub fight - Fixed a bug where both Sheargrubs would die at once - Fixed a bug where the Sheargrubs would sometimes eat Pikmin that were clearly attacking it - Fixed a bug where enemies could only be killed by the Pikmin it was targeting - Fixed a bug where enemies wouldn't disappear when the game over screen appeared - Attempted to make the Sheargrub fight harder =========================================== BETA 1.0.0 (RELEASED) 4 - 15 - 2024 - Game Released!!! - Added Intro Cutscene - Added Tutorial (Dwarf Bulborb fight) - Added Joustmite fight - Added Male Sheargrub fight - Added Game Over Screen - (Okay, I'm not going to list everything, you get the gist) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ STATS: Sprites: 32 Blocks: 3308 (3399 with Backdrop) Creators Best Time: 2:59.47