Arrow keys + < ( , ) & > ( . ) to navigate the menu. The rest of the controls are explained in game You can hold a direction to modify which attack you'll use. Each character also has 2 special moves (an aerial one and grounded one). Some attacks can be charged, you'll start flashing if that's the case. You can perform a grounded special in the air by holding down + special move button. Special moves can also be triggered by pressing shield and attack at the same time.
This game may corrupt! The best way to make reset them is to download the game, and load it back onto this project. Or, you can leave the page and come back. Alternatively, play it on Turbowarp, the better Scratch. The best way I find to run this is to open it three times, in three tabs. They'll all load together, and chances are, one will work. YOU CAN SEE INSIDE THE THUMBNAIL SPRITE FOR THE CHANGELOGS!!! Thanks to @ninjanesbitt for the template of SAB Beta 4.0 Thanks to @Hobson-TV for Super Scratch Brothers Special thanks to Nintendo & HAL Laboratory for Super Smash Brothers Melee And finally, special thanks to YOU for supporting me with ideas and support through this endeavor! Enjoy! --------------------------------------------------------------------- What's different about Melee? - Well, overall, it plays more like melee. I felt that Super Accident Brothers should have a faster version, for melee fans. So, that's what this is! - New features: dashdancing, new moves, new characters, new stages, and other general tweaks. - Characters have stronger controls, turn more easily, and have stronger DI. - Some maps are larger, and/or have been changed to better suit the new gameplay. - Players can choose up to 10 stocks and 15 minutes. - Spotdodges are here, and so is moon sliding. - We got trophies! They're pretty cool! - Also, sudden death has been added, which is incredibly hype!