Instructions: Move your mouse pointer. ⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊ Notes & Credits: Created in CSP class. I just built on code that allows a sprite or clone to fall behind a certain position. -- I literally still don't understand how this works. Like, seriously. I get how some of the portions of blocks work (like the code that xspeed & yspeed are set to) but how they work together doesn't make sense. -- I set the upper limit to 0.5 because anything above that is useless (but you can set it to that if you would like). The lower limit is 0.01 because 0 would result in no movement at all.