Sometimes you have to carry on your own legacy. Sadness is pain, avoid the rain... Hide behind or under stuff to avoid the rain, you can also just go invisible. A-D to move SPACE to hide
Big thanks to @EmeralMadeThis for making the original https://freesound.org/people/AsdfgOrt/sounds/512371/ the tornado siren sound Me @Rookcseo for this mod UPDATE 1: I changed the rain to splatter when it touches something. Something I also changed was the flowers getting wet. And I'm changing it to weather mod because I'm going to add weather other then rain. And instead of it saying RAIN WARNING, the sky darkens up, and lighting goes with it. UPDATE 2: I added lightning, it doesn't hurt you though. I also added rain variants, and a small animation change to the rain splatter. I also altered the death animation a bit. UPDATE 3: I added angled rain (pretty glitchy hopefully can be fixed) and a new rain splatter animation. I also made the rain translucent and made it fade away as it touches the ground. Finally, I added better rain collision, but it is supposed to go instantly up and not just go up slowly. (it looks cool though I'm keeping it). UPDATE 4: Mobile Support has been added, and the angled rain has been changed a little. Unfortunately the game is starting to become a little laggy and very glitchy. So, next update will hopefully be about optimizations and small changes. UPDATE 5: New Thumbnail, and the mobile support is slightly better. I fixed it where when you turned on mobile you could hide on mobile then hide again on pc. I couldn't find any way to really optimize the game sadly. UPDATE 6: Tornados have been added, they have a 1/1000 chance of spawning during rain, basically the tornado sucks you in but you can hide behind the foreground to be safe. What you can't do is hide under foreground to escape the tornado, if you do, you will die, and if you die, the game just closes instead of killing you. Also the angled rain has been updated to come from different sides instead of just the left. UPDATE 7 1 thing, smooth ghost transition, that is it, that is the whole entire update. Hurray! Oh, and I guess the thumbnail is back but ehh... UPDATE 8: I made it where when you go invisble you no longer lag behind. The main thing of this update is deltatime (still pretty glitchy) which means no matter what fps you will always be the game will be the same speed. Sadly because of this I had to remove the ghost floating animation because deltatime was not working with it (and because this code is so messy). UPDATE 9: I added back the floating animation but it still doesnt really work with deltatime. I added rain size variations and lowered the y postion for the rain spawn area. Speaking of rain I added backround rain that is smaller, darker, and doesnt cause a game over! I also made it where if you wait long enough in the rain (like super super long) it will start flooding.