Green flag then press the game icons. There is so much space as I would like to add more icons/games in future. Requirements: no clones, one broadcast per sprite (plus a “Hide all sprites” broadcast), each sprite MUST be able to be activated by broadcast and no “for all sprites” variables. So, when I was working on V1.2, I tried to get the snake to grow properly, but kept on running into errors. But then it didn't save properly, so I had to go again. I recoded everything exactly how I remembered it... and the bug wasn't there! I've still got no idea what the error was! This is fun!
Snake: Griffpatch’s tile tutorial. History: V1.0: initial release with snake V1.1: added snake death screen V1.2: started work on crossy road plus some bugfixes. v2.1: added settings app and secret. v2.2:added cars and roads to crossy road. had some fun. V2.2.1: discovered that “define car fencing” had a repeat (10) instead of a repeat (length of car types) . Update schedule: -Add crossy road. -Add rock-paper-scissors/noughts and crosses combo -Add pong -Add pacman. -Add flappy bird. Next up: Crossy road!