v1.0 is better: https://scratch.mit.edu/projects/833900893/ High score is broken :( Play with sound on for best experience Warning: kinda buggy (double-click flag) -INSTRUCTIONS- (PLEASE READ) Hello! Welcome to Seagull Simulator. In this game, you must annoy the heck out of all the beachgoers you see. This is my biggest project yet, but you'll only understand it if you read the instructions below. -BASICS- Honk at people from behind with Z Steal headgear and food from people with X (you have to be touching them) Drop objects on people's heads with X, or poop if you're holding bread People who have noticed you are immune to getting honked at or stolen from- you can tell someone has noticed you from the "..." over their head, stay away from those guys. Dodge the frisbee People wearing hats are immune to dropped objects and poop People wearing headphones are immune to getting honked at Camp at the top of the screen and swoop down to ambush people -CONTROLS- Left and right to move Up to flap Z to honk X to steal/drop/poop -SCORING- 10 points for scaring someone via honk 10 points for stealing 10 points for dropping something on top of someone 10 points for taking a crap on someone's noggin -10 points for getting shooed Ah, so you're one of those people who scrolls to the bottom of the instructions to see the Easter Egg
Thanks to @JOEJOE2 (AKA inactive 2010 guy) for the explosion sprite Thanks to @BigBouncyOrange for "Never Gonna Give You Up" by Rick Astley Thanks to Google Docs and Pixlr for helping me design the thumbnail The fire in the thumbnail is just something I found on Google The Main Theme is "Unity's Particle System"- don't ask me what that is Thanks to @isabellebug for the voice acting and for reminding me that seagulls don't honk (I don't care, ok?)