Im actually a huge fan of how Farcry 3 was, it asked a amazing philosophical question, and the harmony of the game-play and animations was ahead of its time
In the beginning, you play Jason Brody, a rich party goer with his group of friends... but your captured by pirates who plan to hold you for ransom... this is the part in most games where you break out of jail and cause carnage and take down waves of enemies right? No... No see your brother Grant Brody, a veteran, breaks you two out, now this is when he teaches you stuff right? No.. hes shot.. by Vaas.. who then tells you to run... you do... while you fled, in self defense, you took down a pirate with their own knife... this starts the spiral down insanity as Jason Brody soon stopped seeing his mindless massacring as in self defense... but.. now... it was a little fun.. and your friends notice this... this game is amazing because it asks what happens to someone whose placed inside situations that normally a trained solider is in.