My remastered version of Burning Soul Original (Go Pay if you want its in the notes and credits) Easy Difficulty: 1-20 Normal Difficulty: 21-50 Hard Difficulty: 51-90 Insane Difficulty: 91-100 Controls: WAD to move S to Crouch (Disadvantage you kinda get lower vision) Z to ChargeBlast (only between levels 50-100) Mechanics and Boosts (Not really boosts) -Trampoline which makes a high jump in the air depending the direction you get on -Soul Orb which makes you make another jump in the air -(Coming Soon) Telepad which lets you teleport to the other telepads -ChargeBlast lets you dash in distance in one direction Only used between levels 50-100 (Even tho I haven't implemented it) -(Coming Soon) Clouds are platforms that move around and has a certain amount of time until it disappears out of existence -(Coming Soon) SoulBurst sends a blast to breakable objects and to...(Not Spoiling LMAO) The Story: Your soul gets separated from your body and sent across the world and the only way to get back is to travel to the distant land and find the Underworld. The reason why is because that your light of the soul is lost and your soul cannot return without that light TAGS #platformer #games #soul #burning #remastered #ComingSoon #diffcultychart #cool v
Orignal Burning Soul: https://scratch.mit.edu/projects/525378541/ ALL LEVELS ARE POSSIBLE I TESTED THEM Credits to -AwesomeCode for the player engine (most of it) -Zadiax (Miguel) forcing me to actually make an update to burning soul in a year Notes: There is only gonna be 51 levels because yes I will make updates tho