ATTENTION! I WILL BE UPDATING THE PHYSICS OF THIS DEMO ON ANOTHER PROJECT AFTER UPDATE 3 FOR SONIC FRONTIERS HAS ARRIVED. I WILL LINK IT WHEN WE HAVE MORE INFORMATION. PLAY THIS ON TURBOWARP FOR BEST EXPERIENCE Huge thanks to BrickBuddy_1996 for the object code, and NotSonicth. I tried for hours to get both to work, to no avail. A stage based loosely on 3-4. (sorry for leftover sprites lol, they were tests i forgor to remove :l ) SEISURE WARNING. Do not boost if prone to seizures. A lag free and refined version of my modern sonic engine, with confirmed frontiers moves. Also gave Sonic's stomp momentum like in the gameplay footage. Next I want to add more combat moves. and of course, no momentum when boosting. I am hyped to heaven and back for this game, and I will add more features as they are revealed. C: Slide X: Boost S Drop Dash K: kick Z: Jump W: Trick UP: Double Jump C: Stomp E: Bounce 0: Classic Mode Number keys: Music
Changes made: 03/05/23: Added more bounce to Sonic's run, and more rotation. 20/04/23: Tweaked physics to be more similar to 2D cyberspace momentum (yes, 2D has momentum when not boosting in the base game) 29/03/23: Tweaked spindash (now on button V), secret moves, revamped slide, added some level tweaks, added debug mode in code (find it and activate it yourself lol) 23/03/23: Demo 2 completed HUD by @Freddy_F4zbear1987 Thanks to TOMICOOL for the engine. Huge thanks to NotSonicth for the revamped airboost code. Sonic model made in Blockbench. #Sonic #Game #Remix #platformer