Heya everybody. This was probably expected, as I've done enough Papyrus sprites to warrant this. I haven't been the best at pap sprites, but I definitely have had fun doing them. This is mostly going to be the same as my Sans sprite version project, so don't expect anything to surprising. Anyways, onto the side notes: Version 1 - Eh it was a good first start. The torso is pretty nice, but everything else is just... crappy. I had fun making it though. Version 2 - Pretty unique change and tbh, it looks good. Nearly everything about Version 1 has been improved, minus the shoes, they look god awful. Version 3 - Honestly, not very proud of this one. It looks good in areas, but took a little too much inspiration from Ari's sprite of Papyrus. Version 4 - A modest upgrade from the previous versions, and it holds it's ground fairly well looking back. It still could have pretty big room for improvement though. Version 5 - Tbh, nothing really changed in this version. Wasn't really much of an upgrade and looking back it could be much better. Version 6 - A very more natural upgrade. It is very clean in my opinion, and I was even planning on using it in an OST. Could be better though, the head and expressions were a bit too similar to Red7's. Version 7 - Honestly, I love how different and unique this version is. Papyrus' head positioned like that is really nice looking, I love the changes to the torso, however the legs didn't receive much of a change. Anyways, that's about all I have to say for awhile. I'll try to get out an OST project by the end of the summer. Till then, cya.
Press the Left Arrow or Right to see the next Upgrade or Degrade in my papyrus sprite. DO NOT USE THE SPRITE UNLESS IT IS FREE TO USE, and even then include credit where credit is due. DO NOT TRACE MY SPRITES, but if you do, at least credit me for the inspiration. Sprites By Me (Inkerstinker on Gamejolt, @InkerBackup on Scratch). Music By Nik and Plawerian. Red7 for inspiration on V6. Ari for inspiration on V3. Logo By TimeTravelingCapsule. Text Engine by B)