A group of evil cats are attacking the knights' camp, and it's up to them to defend it. However, many environmental factors can alter this intense fight. Can our heroes overcome these challenges and save the camp? RULES -No deleting the rules. -Don't break the guidelines. -Don't reskin or make recolored clones of defenders/enemies. -You don't have to make the defenders/enemies cats, but that would be preferred. -No OP defenders/enemies. -You can add more events like weather. -No deleting or destructively modifying anything. -Have fun. ;) DEFENDERS: Journalist Cat - Serving as an in-game Cyclespedia is this smart cat. Click on an enemy and he'll tell you all about it. Ballista - I think you should know what a ballista is. Infector Cat: will inject tera transforming viruses into the enemies! slow attack tho. Skyler the Skunk: An air manipulating skunk that blasts air at the enemies! deals weak damage but perices all enemies and knocks them back or slows them slightly, brutes are immune to him completely. Sprite1: hes slow but makes shock waves that are strong but can move cats closer or farther from the start Taz: A powerful magic cast that shoots explosive bolts, after shooting 3 he summons a mana clone to walk along the battle field Psonic: A hedgehog with psychic powers that shoots bolts every second that do some damage to enemies. (They go random places so it’s not always a hit). He can also shoot mind waves that only work the undying, mutator, brute, and the swift fang that turn them into controlled cats that can’t get hurt, but because they can’t get hurt they only deal 1 damage.