Test #2 - Updated UI, new spell. -----Sections----- 1. About 2. Instructions -----About----- NOTICE: This is a concept for a game I'm making. When the base game is finished, I will remake the assets in pixel art and submit it to the current SDS. If you happen to remix this project, do NOT just share the same project. You play as a sailor who has to fight monsters that have boarded your ship. Your only weapon is an ancient wand. -----Instructions----- Space - Spawn enemy Click - Select spell OR cast spell First, press space or tap the summon button to summon an enemy. It will either be a Maraublin, a Picaton, or a Goleteer. They vary in size, shape, and strength. Then, select a spell from the deck of cards. A tooltip will appear when you hover over one. Once you click on the spell you want, cast targets will appear. Aim and shoot at them by clicking. If you don't shoot them in time, they will disappear and you won't damage the enemy completely. Next, the enemy will attack with malice. The amount depends on the type. If you would like to limit the damage inflicted on you, you can quickly shoot the green cast target to defend yourself. If you can shoot it in time, the damage will be halved. After the enemy is done attacking, the battle cycle will repeat until someone dies. If you die, the game will stop. If the enemy dies, you can spawn another with the space bar or button. Health is displayed in the variables.