- click to shoot - wasd/arrow keys to move (slow) - f to melee (9 sec cooldown) ENEMY TYPES - swordsman (5s): basic enemy that walks towards you with a melee and deals above average damage. - rushman (10s): a terrifying enemy, and its presence is indicated by an alert, but deals weaker damage. Don't miss your shot on it. If it gets close to you, you can walk to the edge to smash it against the wall. - knight (20s: a slow enemy that can prevent the first shot from penetrating and takes two shots to destroy, and has increased movement speed after its shield is gone. You cannot destroy him while he is stunned. -ranger (10s): a stationary enemy that fires a ranged projectile that deals significant damage, but has weak melee. There is only ever one at a time. HEALING - bandages spawn every now and then, collecting them will heal you 15 hp. - the terror: experimental boss, doesn't spawn at all.
probably my best game. A remake of an old game I made. -100% code by me -most art by me, with some scratch assets. -all sounds from youtube and scratchs -ads WILL be found and deleted, so no ads. Version 1.0 May 08, 2023 Added swordman Version 1.1 added health counter, added ammo counter and visual, and added timer Version 1.2 added rushman Version 1.3 added additional sfx, reworked graphics Version 2.3 Nov. 18 2025 added low health overlay, added knight, added ranger, buffed player hp, nerfed player movement speed, buffed enemy damage, added bandages, reworked some animations, added melee, added guide