I have slipped further and further away from scratch and my ability to code has ultimately diminished (not really but it isn't as good as it was lol) but I knew I couldn't keep such a game I was hyping up for so long to be kept from the public eye. With that said this game did not experience a long development period to be even called a demo. The menu system is bland due to testing out the coding within the button sprite. And for the gameplay that was barely worked on. I had a whole rework system planned including the CPU player detection (which was worked on) but I never had the motivation to do so. Much of my time spent with this whole project was the idea of ONE sprite to do all the buttons and I ultimately achieved that goal so its something I can be proud of with this project lol. All design are made by yours truly. enjoy :) AGAIN since @Animator335 has a hard time knowing the definition of UNFINISHED it is defined by google as "not finished or concluded; incomplete.". EVERYTHING in this was incomplete when it comes to the menu designs, player designs, and code. It was simply one big overhaul of the series that was meant to challenge myself. Also for the record Super Smash Bros. isn't childish "stuff" its a gaming franchise created by Nintendo.