USE [A , D] TO MOVE THE CAR --------------------------------------------------------------- it's just an experiment, and is far from perfect. I heavily recommend using Turbowarp to run this project: https://turbowarp.org/849425520 ----------------------------------------------------------------- The car uses raycasting to figure out where the wheels should be, and then rotates/moves in the opposite direction of where the wheels suspension is pressed the most. The sprites are from Hill Climb Racing 2