Notes: - This is a small demo of an idea where you had to find different chests and get items to get food and water, and perhaps have different places you could go to. Also, only the generate button works, I haven't added saving, loading, options, and a tutorial, and a lot more. - If you want to see more added to this, please let me know in the comments. - If you have red boxes in your inventory, don't worry, they're just tests for real game items, they don't do anything. - If you have any lag on this, use the TurboWarp version of this: https://mirror.turbowarp.xyz/#849948414 - Or click the green flag a lot and it might fix some generation lag. _____________________________________________ Controls: - "WASD" or "Arrow Keys" to move around. - "E" to open inventory. - "1" - "3" keys for your hotbar slots. - "Mouse" is your in-game cursor, but it doesn't do anything yet. _____________________________________________ How This Was Made: - So to start off with, I used clones for all the menu parts (only the generate button works) and connected that to a loading screen that generates all the things or the main game and then starts the game loop. That game loop will detect if a player is doing something, and constantly change the game to whatever the player is doing. I did a number grid system for the 10x10 chunk area by splitting up the "x" and "y" parts and adding them together and made it so that an entire screen of tiles is made up of 108 tiles, each with a costume according to the world generation system. The inventory system right now is just a test to see if an item would go to it's proper place, and I'll add counts later on. _____________________________________________ Hashtags: #Demo #Demo #Demo #Demo _____________________________________________