An object camp hosted by PulpTheIdiot#0899, this camp brings some new gimmicks to the table. It is crucial for great strategy coming into this camp, as democracy has major play in this. There are 24 players, each playing as individuals. The top 3 players on each challenge win individual immunity and cannot be nominated. However, the others are susceptible to being on the chopping block. Every player must decide on 4 nominees. If all the contestants cannot come to an agreement by the end time of the discussion, then that is when deadlock comes into play. Deadlock is a punishment which ultimately chooses 4 random people to be up as nominees. This can only be done if there has been a tie in the voting. To top this, every week there will be an advantage grid. Each player can pick a random square on the grid and they can get an advantage, disadvantage, and others that can ultimately change the game for others. This could use some major tweaking but idk give me some suggestions