Note: This project is deprecated. I am planning to make a version with clone-based storms rather than sprite-based ones, as it'll be a lot easier to work with once it's done. Controls: Press Space to change the month. Press H to set the initial intensity of the simulated storm and the uncertainty of it's original direction. Press D to set the location and direction of the storm in-game. Further instructions on this are provided within the project. Pressing S toggles the spawning of storms. If you forgot what it was set to, just press the green flag to set it to off. Updates: v2023135a -Initial version v202367a -Removed the code that made the ACE and storm counts show up upon pressing space -Removed all name sprites, including a whopping 1503 costumes (71.61% of the project's total costumes). The retiring of names has also been removed (it was done through the name sprites), although the retired names list has not. -Spent two hours to make storm tracks tighter only for storms to continue not being tight (will check later if it is because I left some fujiwhara scripts or if it's simply because there's so many fully random blocks) -Tried fixing the buggy paths but made it worse. Progress has been made though, and the question is no longer if they will generate but rather if they will generate correctly. v202368a -Made some more progress on fixing tracks