So I followed Griffpatch's tutorial and I added a few things. 1. there is a new slow/fast variable. if it is fast, the game performs better but the corners jiggle. near the slow side, the game runs slower but wall jiggle is almost nonexistant. 2. if you click space after exactly 0.175 seconds a map will appear. you can still walk and use the map. if you crash in the map, you crash in the 3D world. you can use the map to navigate the level. also, click space to close the map. ---------------------------------Controls----------------------------- arrow keys: move forward, backward, and rotate either way. WASD: strafe with the A and D keys, again, forward and backward with W and S. space: open and close map FOV: how far apart the lines are. (30 min, 120 max. regular:60) RES: how thick the lines are. (Min:4 max:16. 4 standard.)
credit to @griffpatch for the tutorials 1 & 2, map and slow/fast me, coding me.