mobile friendly Slaughter hordes of randomly generated monsters in an infinite expanse of dungeons. How far can you get into the chain of caverns and rooms before you eventually die? This is a turn-based RPG, each turn you will get a random number of moves to use for your turn. Select attacks and blocks to attack the monster you are facing. Each monster is unique, and they will all have different numbers of health, do different numbers of damage, and some will attack twice or deal status effects. There is no end, your only goal is to see how far you get into the infinite dungeon before your health runs out. STORY: Once, there was a peaceful and beautiful kingdom, where everyone lived happily. One day, an evil wizard came down from the mountains bordering the kingdom, and looked at all the happy people of the kingdom with disgust. Using his magic powers, he stole the souls of all the creatures of the kingdom- all the wild animals, people, and pets. He used the souls of the various beings to create an army of horrible monsters, most of them awful amalgamations of many of the creatures that had called the kingdom home, all brainwashed to be bloodthirsty and violent. Using his powers, the wizard ripped a hole in time and space and created a horrible dungeon with an infinite amount of rooms, and filled it with his army of monsters. The evil wizard watched with great pleasure as the people of the neighboring kingdom would try and run through the dungeon, slaying monsters to free the souls of the poor creatures to bring back the kingdom's people, only to eventually be eaten by the monsters. Eventually, all the bravest warriors of the neighboring kingdoms fell victim to the infinite dungeon, but only a tiny percentage of all the creatures of the peaceful kingdom had been freed. You, a citizen of the neighboring dragon kingdom, decided to venture into the awful dungeon under the fall of night with nothing but a rusty sword, hoping to get as far into the infinite dungeon as possible, to free as many of the poor souls as you possibly could before eventually being slain. TIPS N STUFF: -selecting block 4 times makes you completely immune to damage for that turn. -monsters can deal poison, fear, and bleed. serpent-headed monsters will always deal poison, and every turn you will take poison damage, scary monsters like ghosts, the undead, and demons will sometimes deal fear, making you deal less damage until the fear wears away, and monsters with sharp claws or beaks will cause you to bleed, dealing damage at the end of every turn. -1/6 monsters will be rare monsters, and spawn with angel halos, demon horns, or wings. they have extra health and killing them will give hp. -reaching a new room will regenerate 16 health. -winged monsters, and monsters with the bodies of birds, raptors, or foxes will attack twice each turn. -at the end of the game, you can see a full list of every monster you killed. -strong and fatal monsters deal extra damage, feeble and pathetic monsters deal less damage, armored and strong monsters have more health, and pathetic and frail monsters have less health -blocking has a chance to cure any status effects on you -To increase the strength of your attack, you'll have to rapidly hit the attack icon as it moves around the screen. Miss, and your attack will deal less damage.
Game is rated 13+ for blood, violence and body horror all art belongs to me, music was made by me for an old game i stopped working on, coding, idea, and creatures belong to me player character is my oc firewing text engine was made by someone else i forgot who (i love stealing) UPDATE (4/2/2024): Redid the attacking and blocking mechanics, added more monster types, added monster sounds, gave monsters more animations, added new backgrounds, fixed bugs idk give me ideas in the comments and ill consider them and now for the stupid tags bc apparently this is how you get your project seen #games #all #art #dungeon #rpg #randomized #infinite #game #music #monster #pleasehelpimsotired