pretty much just ONaF/ONaP but centered around (mainly) pizza tower but also other things https://scratch.mit.edu/projects/840869598/ This game has spoilers for pizza tower. THIS GAME HAS SCARES AND LOUD SOUNDS!!! DON'T PLAY IF YOU DON'T LIKE EITHER!!! The "lore" here is that there is no lore. Peppino's just kidnapped you (for no reason) after destroying the tower and wants to have some fun himself after giving Pizzahead a well-deserved smackdown. He also destroyed the canon, so thus everything is both non-canon and canon at the same time. All I'm saying is: The lore of pizza tower and the confines of pizza tower do NOT apply here. It is simply a joke game, like ONaF. And the same applies to the other characters.
(A custom title card is currently being made by a friend of mine) Custom main menu music, title card music, the It´s Pizza Time remake, and ranking music were all made by me. Developers Note: This is just my own interpretation of pizza tower as a fnaf fan game. I only added a few sound effects, flickering images like in the original fnaf, a fitting tune for when you start the game, an actual phone guy that I voiced for this, inserted an easter egg in the form of a note, and finally added Gustavo to the game. Credits go to @creeperboyzmm for the original game and Tour De Pizza for making the original pizza tower (Also, I added a feature from the original FNAF 1 involving C, D, and Space. I didn't have to option to add Numeric + so had to use space) Fake Peppino Pose: richsquid1996 on Deviantart How the characters work: (Special Thanks to @creeperboyzmm "The original creator of this game" for helping me know how Fake Peppino works) Peppino: He will advance silently toward your office during gameplay. He will then make a noise to indicate that he is at the door. When he is at your door, close it on him until he leaves. If you don't, Peppino will end you're run with a jumpscare. Gustavo: A random error will appear during your gameplay reading "Uh Oh Gustavo!!!" Click on the button to make it go away. If you don't, he will disable your door for the rest of the game, making you an easy target. Pepperman: Same as Peppino except he doesn't make noise. The Noise: The Noise is similar to Peppino, except he doesn't stop at your door. He will run towards you with a sound playing, indicating that he is getting close. If this happens, quickly shut the door, or else The Noise will end you're run with a jumpscare. Fake Peppino: Similar to The Noise except he delays when he attacks. He's slow and when he reaches your office, there's a few seconds to close the door before he attempts to Super Taunt you. You must close the door on him to avoid his Super Taunt. If he does super taunt you, it's game over. Snick: He is located at CAM 2 at the start of the game. He will slowly start to leave his room. When he starts to, click the button on the camera to make him go back. If you don't, then Snick will come into your office through the vent and end you're run with a jumpscare. Note from the developer: I will not be making a One Night At Peppino's 2 for two reasons. One, it's a pain in the butt, and two, because of something the main dev said down below. "yeah, im gonna be completely honest and say i don't really want to work on ONaPP 2 anymore, i'm more interested in rooms fangames like interminable rooms or rooms & doors." -creeperboyzmm So because of this, I am going to respect creeperboyz's wishes and not make a One Night At Peppino's 2. Hope you understand.