triangle shows/hides options size: changes array size color: changes color differential from cube to cube segments: changes number of cubes in array (not size) distort: FOV but cursed under 7 brightness: changes brightness differential from cube to cube saturation: changes saturation differential from cube to cube offset color: changes definition of base color thick: self explanatory
used my 3d cube engine, cant imagine any uses for it but if you have one feel free to use