Arrow keys to move around This will be used in raycasting games like Wolfenstein 3d. Vì đây là game tạo ra cho nhiều người nước ngoài xem nên phải viết tiếng anh, anh em thông cảm nhé!
This is my first Raycasting project in a grid. This uses the DDA technique to cast rays and find vertical and horizontal intersections. Credits : - Inspirations - @Java_Programmer (+explaination) @iaobardar (+explaination) @kc021 @piano_miles @DogCatPuppyLover @Finlay_Cool @Griffpatch @eudes @SuperCoder900 @ITALY_5454646 @RokCoder @gtoal @Layzej @toblerone 108 And all the scratchers who made list-based raycaster, DDA raycasting and 2.5D raycaster projects. -Code and mathemathics algorithm- Permadi.com : https://permadi.com/1996/05/ray-casting-tutorial-7/ Matt Godbolt : https://www.youtube.com/watch?v=eOCQfxRQ2pY WeirdDevers : https://www.youtube.com/watch?v=g8p7nAbDz6Y&t=179s 3DSage : https://www.youtube.com/watch?v=gYRrGTC7GtA&t=570s (This project is 95% by me) I wanna have a special thanks to and who inspired and explained to me about the algorithms. I also found more interest in mathematics (I always like mathematics) and more specifically trigonometry. Thanks scratch wiki for fps counter