Right now it's only a very basic RTS simulator, but that's to be expected because this is v0.1. Expect MANY updates in the future. Select level(only one done so far) and select your troops by clicking then click again to select movement destination. Very far from done, there are dozens of thing left to add. This is just released for bug testing and suggestions. Next update is expected to add: -enemy movement and basic ai -damage done to allies -defeat all enemies to finish level If anyone has any suggestions about how to implement these changes it would save me some time and I'll credit you. Also later on I'll need an artist or animator to collaborate with me on the final product. Thanks for checking this out! I'd appreciate any comments, suggestions, or examples of how to implement some of the ideas I mentioned previously.
Thanks to @Locomule for some of the archer targeting code. Other than that all code and art by me.