in the editor: use wasd to move freely. press "e" to change object. press "space" to change variant of the item. use arrows to change direction (doesn't work with all objects). hold "q" to delete any object your cursor touches. while playing: use arrows to move and jump. you can do walljump (approx). if you touch dangerous objects, you will start again. main: use "p" to go to play mode. use "o" to go into build mode. use "l" to play and stand where you was in the editor use "r" to pause. use "r" also to close the pause
this was a test and probably contains various issues and bugs ultimate chicken horse is a party game where there is a build phase and a play phase, in turn you add parts like platforms or saws and play the level. This is just a test trying to recreate the original game, but it's pretty much free play mode as I haven't recreated various party things. -------------------------------------------- | | | change log vvv v1.2.3 now the blue moving platform can move the player when standing on it (same to the vertical one) added honey (glitchy) added chicken bot (a little glitchy) added horse bot (a little glitchy) v 1.2 added empty level added placeable end flag added placeable start point (empty level exclusive) v 1.1 fixed menu not in front layer now pressing L will start where you was in the editor V0.11 added old mansion's button added treehouse (now you can choose levels here) added player selection in treehouse press "f" to exit the pause V0.10 added main menù added a title screen added old mansion level (wip: at the moment press "t" to trigger the elevator, it takes some time getting down) modified pause gui V0.9 added roof level (select the stage in menu) V0.8 added horse character (select the character on the menu) V0.7 added horizontal moving platform added hydrant added wrecking ball added fan added barrel added treadmill V0.5 added menu (wip) added vertical moving platform added spring added rotating spike ------------------------------------------ im a bad artist lol