You will die [WASD] to move around [CLICK] to attack or shoot [Q] to equip/unequip your melee [E] to equip/unequip your ranged weapon [F] to shield with your weapons; hold it to do deflect/parry chains. Holding it for too long may be very detrimental for you (tip: your shield also depends on where you aim your mouse) [SPACE] to roll, gives you immunity frames (-50 stamina) (if you see question marks on the screen that means the game didn't load correctly and you should refresh the page) Have fun!
this game lowkey sucks like its genuinely a disgusting mess the code doesnt even make sense to me anymore 6-5-2023 • I buffed the boss a ton. making it deal more damage, be more aggressive after the special attack, and I made a new section for the special attack. Also some projectiles are now faster. • However, parries are a more useful as they deal slight damage and will heal the player by 10. Also somebody asked me to make it harder so blame them! 8-8-2023 • Alright, I was testing some stuff out on another game and I finally figured out on making slightly homing projectiles! I ported it in this game, happy dying! ᵒʰ ʸᵉᵃʰ ᴵ ᵃˡˢᵒ ᶦⁿᶜʳᵉᵃˢᵉᵈ ᵖˡᵃʸᵉʳ ˢᵖᵉᵉᵈᵎ 8-15-23 • Ok, fine. I took my time to make parries affect projectiles. Also shield breaks now exist. Also I changed the music, again. This time it is even more dynamic! Yes, this is based on God of War. Also this game was a nightmare to create, as animating was time consuming and the coding is wacky This boss is a slow, yet heavy hitting opponent. Learning its attacks and listening to his sound cues is detrimental to win. Also this is very possible and it gets pretty easy once you get the hang of it -made by @KrunkerDOTio