Might go nowhere, might go somewhere idk Space or click to go to the next slide
Suggestions on how this can be improved are welcome. 6/4/23 - I figured out how the actual rules of the game are going to work. Im moving away from the attack/health structure, as now the 2 stats are linked into one stat known as power. On your turn, each of your fighters/units/creatures (still not sure what to call them) can either lower one of your opponents power stat by its power stat, or raise your point total by it's power stat. To win, you need 30 points.