A word of caution: This game is difficult, but not in the same sense that most Scratch platformers are, where the jumps are just precise and need to be brute-forced. You need to utilize the entire moveset, as just jumping won't be enough to get over some obstacles. The boss fights are also pretty difficult, once again requiring you to know how to use your moveset - You can't just punch them. ------------------------------------------------------------------------- CONTROLS: [A & D] to move [W] to jump, holding it down and landing again allows you to double and triple jump. [W] also lets you enter doors. [S] to crouch, or roll while running. Rolling while at top speed will make you do a spindash! (signified by fire particles) Hold [Space] to run. [J] to punch. [K] to parry. ------------------------------------------------------------------------- Nuke finds herself on another adventure . . . But not one she expected. Fight your way through 6 worlds of levels, and test your mettle in challenging and fast-paced boss fights. ------------------------------------------------------------------------- Originally this game was intended to be a speed platformer, but it's kind of turned more into a momentum puzzle platformer, mainly due to the level size. Whoopsies.
Platformer Tutorial by @griffpatch_tutor (https://scratch.mit.edu/projects/67727504/) List of glitches: (This whole game is glitch themed, so here's a list of the UNintentional ones.) - Title screen occasionally glitches out with the layering of the different elements, making it look weird. I imagine this has something to do with the layering scripts. Appears to be only a visual glitch, so the game will run normally.