since making levels was almost impossible due to the "lag", sadly i couldn't make green valley round 3, granite zone and spring city zone. although i made a fairly easy level transition code in the "ground" sprite so please use that to your advantage if you want to make an act for a level please make it at least 6-8 costumes, i don't want this game to be easily speedrunable lol also stop adding minimum changes (aside from fixes) to your versions of betas since that'll just be a bad use of a beta so go use what i provided for you for now and make the best of it, and PLEASE do not mess around with the intro, soynix's animations, robloknix's animations and more that i can't describe, leave those that i mentioned so far alone
help I think I revived the air bug -restored some things back to normal -removed peel-out and spin-dash -changed level music back to alpha 2-3's music as the current green valley music won't be final -moved boss in round 1 to round 3 for green valley -added buss bomb (in alpha) -added the "respawn back to the first act of the new level you're in thingy" mechanic, go inside and bring out the "die" broadcast if ur in level 2, click it and see for yourself, however soynix will go like super fast if you do (this is the main reason why beta 3 took long enough to get published) -due to the air bug reviving or lag, level 2 is almost impossible to complete -added soynix's trusty sidekick!! i had to use aiman's code from a game he's working on to make tals work though <:D (tals is in alpha at the moment) press 1 to make him appear or disappear btw :fyi, if me or someone else will make beta 5, i'll or they'll save the project to my or their computer and upload it into a new project so we don't have this long remix list: