Hold spacebar to animate. There are nine different types of noise maps here: —Perlin Noise —Smooth Cube Noise —Rolled Perlin Noise —Panel Noise v1 —Panel Noise V2 (requires high processing speeds) —Grid Noise —Static Flow Noise (recommended with resolution of 2) —Static Splash Noise —Soft Noise All of the noise types that are not Perlin Noise were invented by me! I am working on ways to expand some of them to seamless multiple cells, but for right now, they are only high quality single cell noises. This is what the variables do: girdSize --- how many columns and rows on the screen rez --- how many 'pixels' are in each column and row noiseType --- toggles the types of different noises seed --- the seed that each noise uses to generate noise
I built this project from the ground up and so, if you do use any of these noise scripts in your projects, please give credit or link to this project.