Move with wasd through the world Just some experimenting with world generation (rn trying to make that in c++) If you see suddenly random things in the terrain like for example drastic height changes or weird water, it is cause the terrain repeats. I haven't added any (new loading )chunks yet Heavily inspired by paper minecraft from @griffpatch You can change some values inside the project if you want. If you find better settings you can tell me in the comments
-Thanks to @bitcode100 for the perlin noise engine :D -Sadly I don't remember where I took the prng from :( -And finally thank you @griffpatch for the idea -and @ChessProking-tm for the motivation to continue this project :) Rest of code 100% by me