Run in turbo mode (shift click the green flag) for best results! I tried out some tiles from Budding Friendships game, and it looks ok with MLP online sprites. With 165 clones making up a full sized 15x11 screen, that still leaves about 130 clones for more fun! Use the sliders on the bottom to change the map size and rendering distance, though you will need to restart the project. Music starts playing when the map has been fully generated. Use the arrow keys to move across a random generated map. Use the top slider to change Derpy's elevation. Press Space to change the tile in front of you. Water tiles are barriers that cannot be passed. Green plant tiles (not the bushes) can only be flown over. All rendering distances less than 11 will be square shaped. A rendering distance of 16 will fill the entire stage, eliminating the need for an overlay, but it will be slow!
Moved from main account: @thistleeverfreen Derpy and Snake sprites were from MLP: Online http://urimas.deviantart.com/art/MLPonline-Sprite-Sheets-341840400 Tile sprites are from Budding Friendships: http://buddingfriendships.blogspot.com/ Music is by Senator Myth: http://senatormyth.bandcamp.com/album/budding-friendships-original-soundtrack Sound effects are from Fighting is Magic Made possible with my Spritesheet Splitter App: http://thistle4everfree.wix.com/anvil#!splitter/c1qwp Infinite mechanics were inspired by feasby007 infinite scrolling map project: http://scratch.mit.edu/projects/17753919/