Warning for Currycodingman: I would recommend you to play this first before you read this so you understand Alright, soooooo warning this will be a pretty long message currycodingman. This is for @currycodingman so people who aren't him doesn't have to read this. Alright so there's a new variable called "ur score" and all the "enemies" and "go thingy"s function from it. Btw, there are 3 enemies. One is for the first level (street) and the other 2 is for the sewer. One of them is the same exact sprite but it has different code. The other new one is a bomber So in the first level which is the street. The "Enemy 1" will keep on cloning itself until your score hits past 50. Then the "Go thingy" will appear leading you to the sewer. Once "Detective George" touches the "go thingy" it will switch the level to "sewer". The sewer has 4 things that can harm "Detective George". First is the new enemy named bomber(AKA enemy 2). It will throw bombs at you which can hurt you. And if your too close the the bomber and you touch him. He can hurt you. Enemy 3 is the same exact sprite from the street level. But he's slower and he has a bit different code. Lastly, the sewer flood. Is comes from the middle of the level and flows from a random of 10 to 20 seconds. Once your score hits past 75 everything will stop spawning, including the flood. Then "go thingy 2" will show. "go thingy 2" doesn't really work, so i'll just leave that to you :D Some enemies will continue to spawn after you get past score 75. But it's because they are still doing the cycle. This is okay because they will stop spawning after a short time. Players can't see their score so this is also fine(meaning you don't have to fix this problem). Navigating: So there might be a part where you want to play test your game. EASY! This feature you might have to remove this once you publish. The first feature is you can see your score! If you press the F key it will show your score. Players don't have to see their score until the end of the game. and if you press C key. it will change your score by 51 helping you get to the sewer level without having to kill to many enemies in one level. Next is if you don't want to let enemies spawn so you can play test a level without dying, first of all, ALL the enemies have a "repeat until" block. So just detach the blocks inside of it. Just so you know: Just so you know i added two sound effects. The gun and the flood. You can search up free detective music on google and find a good music theme for the game. Next is a new gun! After the 1st sewer level YOU yes YOU should make a new gun the players can hold which shoots faster! If you can't make it, THAT'S TOTALLY FINE. I'll do it for you Lol. And for the flood thing you should know that the bombs can go through it and still hit the player, but the player's bullets can't go through the flood. The reason to this is because the bombers are throwing the bombs so yeah. The enemies that spawn in the sewers when they get hit by the flood they die. Oh and one more thing idk I already said this or not, the "go thingy 2" doesn't work so once players finish the sewer level nothing will show up anymore. It's when the go thingy 2 is supposed to show up. But it doesn't. That's because the code didn't really work. So i just detached it is up to you to fix it now. lastly hehe, in the sewer the player's size change to 25% smaller, so you can change that in case a level needs a specific make over. And if there's any changes you don't like i left the originals inside of the project. That's about it, so you may enjoy AWESOME CHANGES I MADE!