v.0 Imported breakinfinity. v.0.1 Added sadness sprinkler. This was meant as a joke. v.0.2 More buildings. v.0.3 Added red and green buttons. v.0.4 Added last building. v.0.5 Added an upgrade. v.0.6 Added six upgrades. v.1 Added depression. v.1.1 Depression now requires 1e10 sadness. and boosts sadness. v1.2 Added eight upgrades and added effects for generating sadness. v1.3 Generate sadness clones have four different emojis. v1.4 Added 13 upgrades. v2 Added depression slots. v2.1 Added automation. v2.2 Made one huge list. v2.3 Automation now autoclicks, boosting production roughly 4x. v2.4 Automation targets higher buildings first. v2.5 Added up to 16 upgrades. v2.6 At 1e10, you have to reset production for a 10x boost, making everything easier. v2.7 You also reset at 1e100 and 1e10000. v2.8 Added a third depression slot. v2.9 Removed resets but added an exponent variable and increased automation requirement. v2.10 Added two more emoji particles, we need a new upgrade… v2.11 Zombies don’t work, oh well… v3 Added a challenge. v3.1 Fixed the challenge. v3.2 Gave up on second challenge. v3.3 Added a skill. v3.4 Who’s the goat? (click it) Also fixed zombies. v3.5 Fixed first challenge. v3.6 Added second challenge. v3.7 Fixed a nonexistent glitch with servants. Now works to around 1e80. v3.8 Added Challenge 3. v3.9 Fixed servants again. v3.10 Added teardrops. v3.11 Changed thumbnail. v3.12 More upgrades. v3.13 Fixed some stuff (10 hours instead of 100 hours for 600 minutes) v4 Prestige system. v4.1 Fixed prestige system, though it still gives a huge boost (1e21x). Now you can reach 1e200 v4.2 More upgrades. You can now reach 1e420 (nice) on turbo mode v4.3 More upgrades, and ranks. v4.4 Added more OP upgrades. Now you can reach 1e650. v4.5 Challenge 4 and an upgrade v4.6 Small graphics change v4.7 Fixed a whole bunch of stuff. v4.8 Balanced the game even more
https://turbowarp.org/864040718?fps=60&interpolate&clones=Infinity Someone needs to test this